So here's another one of my projects :3
This one is more styalised and not really meant for game import as I wanted to show more of my artistic skill, so at the moment I'm currently building the mesh together in Maya then it's being exported of to ZBrush!
So basically this an artistic sculpt, but will feature in my portfolio at the end of the year.
I'm happy so far with it, but there's still lots to do! So far i've mapped out the basics and now starting to just add some more tweaks and objects etc. There's still work to be done to just really capture the feeling of Venice. But I'm confident I'll get where I want to go!
Almost there!
See you laters!

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